Checkpoint / Ideas made playable

We build worlds.
You bring the brand.

We turn ideas into playable Roblox experiences.
Thoughtful worlds, intuitive interfaces, and things people love to do.

Our work in 60 seconds

The wider picture.

Worlds, interfaces and gameplay. See them in motion.

Real gameplay. From the worlds we’re building.Environments / Interfaces / Interactive systems

A montage of salon environments, fashion and avatar interfaces, slime crafting, pet hatching and trading, vehicles, building tools, combat and farming. Slime Game is early alpha; standalone systems are demos. No spoken narration.

01 / Selected work

See the ideas
in action.

From the space around a player to the smallest interaction. A closer look at what we can make.

Boho Salon / World design

Spaces with a sense of place.

01

From the grand atrium to the tanning suite: two sides of Boho Salon’s detailed pink-and-gold interiors.

Custom UI / Self-expression

Make it personal.

02

Avatar styling, browsable catalogues and custom interfaces. Fashion and social gameplay built around player expression.

Slime Game / Crafting & orders

Hands-on, by design.

03

Mix, make and fulfil an order. Connected crafting steps turn a simple idea into a playable activity.

The Lab / Vehicles & building

A world that responds.

04

Vehicles, physics and in-game building tools. Systems that let players experiment with the world around them.

Pet systems / Collection & exchange

Collect. Equip. Trade.

05

Pet hatching, inventories, equipment and player-to-player trading, demonstrated as standalone gameplay systems.

Gameplay / Farming & combat

Different ways to play.

06

Farming, progression and combat mechanics, showing how different activities can work within an experience.

A note on the footage: selected work includes projects in progress and standalone system demos. Gameplay may contain third-party assets; their inclusion does not imply we created them.

Selected collaboration / Lil Pump

Personality,
in every detail.

For our Lil Pump collaboration, we created a custom salon seat and tattoo gun. Two pieces with a shared pink-and-gold visual direction, brought to life through bespoke detailing.

Our contribution / Custom 3D assets

Custom Lil Pump salon seat with pink upholstery, gold framework and personalised detailing

Custom salon seat

Model preview
Custom Lil Pump tattoo gun with pink and gold materials, star details and lettering

Custom tattoo gun

Model preview

02 / What we can build

Your idea.
A playable
possibility.

Full Roblox experiences, branded worlds and special collaborations.
We can help shape the right starting point.

Let’s find your starting point
01

Full Roblox experiences

From the first concept to connected worlds, gameplay and interfaces. We bring the pieces together into an experience people can actually play.

02

Branded worlds & collaborations

Bring your brand or a special collaboration into Roblox, from a complete world to custom assets and interactive activities. Our Lil Pump salon seat and tattoo gun show how a distinctive identity can become part of the experience.

03

Interactive systems

Crafting, collection, trading, vehicles, building and more. Purposeful mechanics that give players something to do.

04

Custom interfaces

Inventories, catalogues, shops and avatar customisation. Clear interfaces designed around the way people play.

05

Build on what’s there

New features, refreshed environments or improvements to an existing Roblox game. We start by understanding what you already have.

03 / Working together

A clear path.
Room to explore.

You don’t need to know Roblox development.
Start with the idea. We’ll talk through the rest.

  1. 01

    Talk about the idea.

    Tell us what you have in mind, who it’s for and what you want people to do or feel.

  2. 02

    Make a plan.

    Define the scope, priorities and deliverables together, with a clear view of what’s involved.

  3. 03

    Build. Play. Refine.

    Develop the experience and review playable progress together, making space for feedback.

  4. 04

    Get ready for launch.

    Test, polish and prepare for release, with handover and next steps agreed as part of the scope.

04 / Start a conversation

What are
you imagining?

A rough idea is a good place to start.
Tell us a little about it.

Start with what you know

An early idea is welcome. Share the details you have, and we’ll take the conversation from there.